約 4,644,198 件
https://w.atwiki.jp/swgstring/pages/13.html
パッチ名 ファイル名 ステータス STF 補足 patch_38_client_00 veteran_new.stf p40cでアップデート patch_38_shared_00 conversation\lifeday_vendor.stf patch_38_shared_00 conversation\restuss_imperial_ambush_1.stf patch_38_shared_00 conversation\restuss_imperial_ground_destroy_1.stf patch_38_shared_00 conversation\restuss_imperial_ground_destroy_2.stf patch_38_shared_00 conversation\restuss_imperial_ground_destroy_3.stf patch_38_shared_00 conversation\restuss_imperial_reward_npc.stf patch_38_shared_00 conversation\restuss_imperial_space_destroy.stf patch_38_shared_00 conversation\restuss_imperial_space_mining.stf patch_38_shared_00 conversation\restuss_imperial_weapon_crafting.stf patch_38_shared_00 conversation\restuss_rebel_ambush_1.stf patch_38_shared_00 conversation\restuss_rebel_ground_destroy_1.stf patch_38_shared_00 conversation\restuss_rebel_ground_destroy_2.stf patch_38_shared_00 conversation\restuss_rebel_ground_destroy_3.stf patch_38_shared_00 conversation\restuss_rebel_space_destroy.stf patch_38_shared_00 conversation\restuss_rebel_space_mining.stf patch_38_shared_00 conversation\restuss_rebel_weapon_crafting.stf patch_38_shared_00 error_message.stf patch_38_shared_00 event_perk.stf patch_38_shared_00 gcw.stf patch_38_shared_00 quest\ground\itp_kaja_01.stf patch_38_shared_00 set_bonus.stf patch_38_shared_00 storyteller.stf patch_38_shared_00 tool\customizer.stf patch_38_shared_00 utterance\aurilia.stf
https://w.atwiki.jp/d10info/pages/28.html
MemoryMap Patch 説明 Patchはパフォーマンスモード用の音色情報。最大2Tone(8Partial)で構成される。 D-50ではPatchごとにToneのパラメータを持っていたが、 D-10ではTone番号を指定する形になっており、 マルチティンバーモード用のTimbreとも共有可能な独立したパラメータになっている。 構成としてはD-50のPatchに似ているが、Partialのパラメータの差異や、 PCMの違いなどもあり完全には再現できない。 構成 パラメータ構造 +x 機能 0 Key Mode 1 Split Point 2 Lower Tone Group 3 Lower Tone Number 4 Upper Tone Group 5 Upper Tone Number 6 Lower Tone Key Shift 7 Upper Tone Key Shift 8 Lower Tone Fine Tune 9 Upper Tone Fine Tune 10 Lower Tone Bender Range 11 Upper Tone Bender Range 12 Lower Tone Assign Mode 13 Upper Tone Assign Mode 14 Lower Tone Reverb Switch 15 Upper Tone Reverb Switch 16 Reverb Mode 17 Reverb Time 18 Reberb Level 19 U/L Balance 20 Patch Level 21 Patch Name 1 22 Patch Name 2 23 Patch Name 3 24 Patch Name 4 25 Patch Name 5 26 Patch Name 6 27 Patch Name 7 28 Patch Name 8 29 Patch Name 9 30 Patch Name 10 31 Patch Name 11 32 Patch Name 12 33 Patch Name 13 34 Patch Name 14 35 Patch Name 15 36 Patch Name 16 37 dummy size 00-00-26 38 Patchグループ 番号 内容 数 I-Axx Internal Patch Group A 64種類 I-Bxx Internal Patch Group B 64種類 C-Axx Memory Card Patch Group A 64種類 C-Bxx Memory Card Patch Group B 64種類 ※xx = bank + number
https://w.atwiki.jp/swgstring/pages/20.html
パッチ名 ファイル名 ステータス STF 補足 patch_31_shared_00 conversation\bounty_probot.stf patch_31_shared_00 conversation\clone_droid.stf 翻訳済 clone_droid.zip patch_31_shared_00 conversation\corellia_38_deel_draav.stf patch_31_shared_00 conversation\corellia_38_edbr_yamagh.stf patch_31_shared_00 conversation\corellia_38_jaylon_geissler.stf patch_31_shared_00 conversation\corellia_38_lejo_daramus.stf patch_31_shared_00 conversation\corellia_38_lt_cope.stf patch_31_shared_00 conversation\corellia_38_major_walden.stf patch_31_shared_00 conversation\corellia_38_menchi_lerann.stf patch_31_shared_00 conversation\corellia_38_osto_grissom.stf patch_31_shared_00 conversation\corellia_38_pech_seki.stf patch_31_shared_00 conversation\corellia_38_retired_officer.stf patch_31_shared_00 conversation\corellia_38_sgt_hus.stf patch_31_shared_00 conversation\corellia_38_teilo_monnro.stf patch_31_shared_00 conversation\corellia_38_ubbal_fenn.stf patch_31_shared_00 conversation\corellia_38_vuul_sarlin.stf patch_31_shared_00 conversation\corellia_39_cara_raeth.stf patch_31_shared_00 conversation\corellia_39_chun_solso.stf patch_31_shared_00 conversation\corellia_39_galvain_tark.stf patch_31_shared_00 conversation\corellia_39_selonian_dayana.stf patch_31_shared_00 conversation\corellia_39_teniel_waray.stf patch_31_shared_00 conversation\corellia_cb_sinis.stf patch_31_shared_00 conversation\corellia_tyrena_akers.stf patch_31_shared_00 conversation\corellia_tyrena_akkus.stf patch_31_shared_00 conversation\corellia_tyrena_anyza_ekull.stf patch_31_shared_00 conversation\corellia_tyrena_bandor.stf patch_31_shared_00 conversation\corellia_tyrena_bannoc_gnoc.stf patch_31_shared_00 conversation\corellia_tyrena_dulor.stf patch_31_shared_00 conversation\corellia_tyrena_guard.stf patch_31_shared_00 conversation\corellia_tyrena_harkog_gerr.stf patch_31_shared_00 conversation\corellia_tyrena_neeka_zall.stf patch_31_shared_00 conversation\corellia_tyrena_norith_zall.stf patch_31_shared_00 conversation\corellia_tyrena_noro.stf patch_31_shared_00 conversation\corellia_tyrena_stavu.stf patch_31_shared_00 conversation\corellia_tyrena_vermon_skeetz.stf patch_31_shared_00 conversation\corellia_tyrena_zorgom_zall.stf patch_31_shared_00 conversation\elder_robe_exchange.stf patch_31_shared_00 conversation\ep3_forest_outcast_informant.stf patch_31_shared_00 conversation\ep3_rodian_doctor.stf patch_31_shared_00 conversation\npe_boba_fett.stf patch_31_shared_00 conversation\npe_dungeon_medical.stf patch_31_shared_00 conversation\npe_emergence_helper.stf patch_31_shared_00 conversation\npe_imperial_questgiver.stf patch_31_shared_00 conversation\npe_job_pointer.stf patch_31_shared_00 conversation\npe_pilot_easy.stf patch_31_shared_00 conversation\npe_pilot_hard.stf patch_31_shared_00 conversation\npe_pilot_medium.stf patch_31_shared_00 conversation\npe_pilot_training.stf patch_31_shared_00 conversation\npe_rebel_questgiver.stf patch_31_shared_00 conversation\npe_runequest.stf patch_31_shared_00 conversation\npe_scout_questgiver.stf patch_31_shared_00 conversation\npe_side_dungeon_soldier.stf patch_31_shared_00 conversation\npe_spy.stf patch_31_shared_00 conversation\npe_station_junk_dealer_2.stf patch_31_shared_00 conversation\talus_nashal_ravi.stf patch_31_shared_00 conversation\talus_nashal_smuggler.stf patch_31_shared_00 conversation\talus_nashal_tika.stf patch_31_shared_00 mustafar\decrepit_droid_factory.stf patch_31_shared_00 quest\ground\corellia_38_corsec_files_02.stf patch_31_shared_00 quest\ground\corellia_38_corsec_files_03.stf patch_31_shared_00 quest\ground\corellia_38_corsec_files_04.stf patch_31_shared_00 quest\ground\corellia_38_pointer.stf patch_31_shared_00 quest\ground\corellia_38_sidequest_01.stf patch_31_shared_00 quest\ground\corellia_38_sidequest_02.stf patch_31_shared_00 quest\ground\corellia_38_sidequest_04.stf patch_31_shared_00 quest\ground\corellia_38_sidequest_06.stf patch_31_shared_00 quest\ground\corellia_39_chirq_council_02b.stf patch_31_shared_00 quest\ground\corellia_39_chirq_council_03b.stf patch_31_shared_00 quest\ground\corellia_39_sidequest_01.stf patch_31_shared_00 quest\ground\corellia_39_sidequest_05.stf patch_31_shared_00 quest\ground\corellia_39_sidequest_07.stf patch_31_shared_00 quest\ground\corellia_cb_1_pointer.stf patch_31_shared_00 quest\ground\corellia_tyrena_lost_love.stf patch_31_shared_00 quest\ground\corellia_tyrena_petty_resolve.stf patch_31_shared_00 quest\ground\corellia_tyrena_slavemaster.stf patch_31_shared_00 quest\ground\coronet_murmurs_3_miniboss.stf patch_31_shared_00 quest\ground\ep3_forest_dahlia_epic_4.stf patch_31_shared_00 quest\ground\ep3_kachirho_varactyl_hunt.stf patch_31_shared_00 quest\ground\ep3_myyydril_kallaarac_talkto_2.stf patch_31_shared_00 quest\ground\ep3_trando_ysith.stf patch_31_shared_00 quest\ground\jedi_gift_exchange.stf patch_31_shared_00 quest\ground\lf_safety1.stf patch_31_shared_00 quest\ground\lf_safety2.stf patch_31_shared_00 quest\ground\lf_safety3.stf patch_31_shared_00 quest\ground\lf_safety4.stf patch_31_shared_00 quest\ground\lf_safety5.stf patch_31_shared_00 quest\ground\naboo_deeja_peak_sequencer_crash.stf patch_31_shared_00 quest\ground\naboo_deeja_peak_sequencer_missing.stf patch_31_shared_00 quest\ground\naboo_deeja_peak_sequencer_parts.stf patch_31_shared_00 quest\ground\npe_boba.stf patch_31_shared_00 quest\ground\npe_brawler_2.stf patch_31_shared_00 quest\ground\npe_brawler_4a.stf patch_31_shared_00 quest\ground\npe_frelka_quest.stf patch_31_shared_00 quest\ground\npe_frelka_transition_2.stf patch_31_shared_00 quest\ground\npe_new_main_quest.stf patch_31_shared_00 quest\ground\npe_pilot_aleas.stf patch_31_shared_00 quest\ground\npe_pilot_dartas.stf patch_31_shared_00 quest\ground\npe_pilot_easy_2.stf patch_31_shared_00 quest\ground\npe_pilot_hard_1.stf patch_31_shared_00 quest\ground\npe_pilot_hard_2.stf patch_31_shared_00 quest\ground\npe_pilot_hard_3.stf patch_31_shared_00 quest\ground\npe_pilot_medium_2.stf patch_31_shared_00 quest\ground\npe_pilot_medium_4.stf patch_31_shared_00 quest\ground\npe_pointer_officer_template.stf patch_31_shared_00 quest\ground\npe_pointer_secretary.stf patch_31_shared_00 quest\ground\npe_runequest.stf patch_31_shared_00 quest\ground\npe_smuggler_try.stf patch_31_shared_00 quest\ground\restuss_rebel_atst.stf patch_31_shared_00 quest\ground\talus_nashal_gather_missing.stf patch_31_shared_00 quest\ground\talus_nashal_goto_agent.stf patch_31_shared_00 quest\ground\talus_nashal_goto_mother.stf patch_31_shared_00 quest\ground\talus_nashal_under_thumb.stf patch_31_shared_00 restuss_event\rebel_commando_chat.stf patch_31_shared_00 restuss_event\rebel_general_speech.stf patch_31_shared_00 spacequest\assassinate\npe_hard_main_3a.stf patch_31_shared_00 spacequest\escort\npe_training_3.stf patch_31_shared_00 spacequest\patrol\npe_med_main_2d.stf patch_31_shared_00 spacequest\patrol\npe_training_1.stf patch_31_shared_00 spacequest\patrol\npe_training_2.stf patch_31_shared_00 spacequest\recovery\npe_med_main_2.stf patch_31_shared_00 spacequest\survival\tatooine_rebel_tier4_4_a.stf
https://w.atwiki.jp/d50info/pages/25.html
MemoryMap PatchMemory Patch パラメータ構造 +x 機能 Patch Name 0 Patch Name 1 1 Patch Name 2 2 Patch Name 3 3 Patch Name 4 4 Patch Name 5 5 Patch Name 6 6 Patch Name 7 7 Patch Name 8 8 Patch Name 9 9 Patch Name 10 10 Patch Name 11 11 Patch Name 12 12 Patch Name 13 13 Patch Name 14 14 Patch Name 15 15 Patch Name 16 16 Patch Name 17 17 Patch Name 18 Param 18 Key Mode 19 Split Point 20 Portament Mode 21 Hold Mode 22 Upper Tone Key Shift 23 Lower Tone Key Shift 24 Upper Tone Fine Tune 25 Lower Tone Fine Tune 26 Bender Range 27 After touch Bend Range 28 Portament Time 29 Output Mode 30 Reverb Type 31 Reverb Balance 32 Total Volume 33 Tone Balance 34 Chase Mode 35 Chase Level 36 Chase Time 37 MIDI Transmit Channel 38 MIDI Separate Rev Channel 39 MIDI Transmit Prog. Change 予約領域 40 Extention 41 Extention 42 Extention 43 Extention 44 Extention 45 Extention 46 Extention 47 Extention 48 Extention 49 Extention 50 Extention 51 Extention 52 Extention 53 Extention 54 Extention 55 Extention 56 Extention 57 Extention 58 Extention 59 Extention 60 Extention 61 Extention 62 Extention 63 Extention
https://w.atwiki.jp/unturned/pages/492.html
Unturned 25/10/13 Patch Notes Patch - 11/12 Patch 12 ADDITIONS New skin colors for gold members. TWEAKS Fixed floating zombies. Fixed hitmarkers on dead animals. Patch 11 ADDITIONS GPS item. Map item. [might lag due to secondary render] Refillable water bottle. Reset savedata button on menu. Menu tutorials for all buttons. [can be closed by clicking on] Zombies can climb. Stop signs. TWEAKS Sleeping bags are craftable. Chests require more resources to craft. Less zombies. More mooses. Fixed barricades sliding when placed. Moved title text and patch data. Zombies attack barricades better. More barricade spawns. Better HUD efficiency. Fixed spikes hitting zombies. Fixed ping flashing to 999. [999 means not connectable] Zombie damage redone so a headshot does a lot of damage versus low body damage. Fixed a specific rock collider. Unturned 24/10/13 Patch Notes - Patch 9/10 Patch 10 TWEAKS Separated fullscreen and focus checks which might fix mac version. The resolution swapped to is now the current resolution which might fix resolution crash. Fixed a loading crash. Patch 9 ADDITIONS A sofa. A stove. A booth. A stool. A fridge. A barrel. A silo. Secret mountain fort. Diner/cafe. New house model. Bridge and river. Outdated versions of the game get locked out after a patch. TWEAKS Animal networking is improved. Military weapons are rarer. Civilian weapons are less rare. Unturned 23/10/13 Patch Notes - Patch 8 ADDITIONS A new town. A gas station. Jump bobbing for viewmodels and camera. View shake when hurt. TWEAKS Made a HUGE network optimization that will reduce lag when hosting by a lot. Fixed terrain colliders so that rocks and hay bales work again. Fixed four way road mesh. Fixed another PvE bug with grenades. Fixed spikes and barbed wire in PvE. Increased food spawns. Fixed toggling lights when interacting. Unturned 22/10/13 Patch Notes - Patch 7 TWEAKS Doors are only unlocked for the owners and their clans. Doors are a lot stronger. Grenades don t damage people on PvE servers anymore. Fixed a bug causing a resolution error. NOTE Try right clicking on the game and clicking fullscreen. Fixed a bug with blur crashing the game. Fixed some day/night inefficiencies. Fixed light streaks at nighttime. Added ping to server list which use the official API, but some networks are having errors with it. Unturned 21/10/13 Patch Notes - Patch 6 ADDITIONS Dock area. Lighthouse. Loot fixes. TWEAKS Fixed nighttime lighting. Unturned 20/10/13 Patch Notes - Patch 5 ADDITIONS A road to the castle. Texture quality setting. Autowalk key. [capslock] Watch item. Started coastline. Map borders. TWEAKS Fixed a crash when taking chests, campfires or doors. Improved GC efficiency of stats, daynight, etc. Allocated pointers for loops. Optimized render distances. Fixed several geometry bugs. Improved particle efficiency. Reduced pixel light maximum count. Gold accounts see title text in gold. Optimized collision matrix. Fixed Remington ammo bugs. Fixed crafting scroll bugs. Temporarily removed rocks and hay due to tons of processing required for collisions until a fix is found. Fixed some HUGE networking issues with items allowing duping and large numbers of spawns.
https://w.atwiki.jp/deadspace/pages/103.html
概要 文字のゴミ、改行位置の問題を解決できる方法としてTexModを使用した方法があります。 ここではPCのOrigin DL販売版での導入例を紹介します。 作業の前に Originでのインストールと初期起動ができることを確認。 インストール先も把握しておく。 Windowsの設定にて拡張子(*.txtなど)が表示されるようにしておく。 インストールフォルダ内の"Dead Space.exe","text_assets"をバックアップしておく。 作業フォルダの作成 ここではD ドライブに"work"として作成したものとします D \work 実作業 Dead SpaceアップローダとOriginでのインストール先から作業フォルダ内に必要なファイルを集めます 12/23 11 53のDead Space.exe→"D \work\Dead Space.exe"(DL時半角スペース含めてファイル名に注意) 02/28 03 17のds1_steam_patch_20120228.zip内から→"D \work\steam_patch_20120228.exe" 09/03 06 10のDeadSpace_Jp_20110903.EXE内から→"D \work\DeadSpace_Jp_20110903.EXE"と"D \work\ds_font.tpf" Originでのインストール先から"text_assets"フォルダとその内容をコピー→"D \work\text_assets" 新たに空のテキストファイルを作成して名前変更→"D \work\text_assets\text\D8CBB618.str" TexModは検索にて入手(V0.9bでの動作確認)→"D \work\Texmod.exe" この段階での作業フォルダ内容 D \work\ Dead Space.exe DeadSpace_Jp_20110903.EXE ds_font.tpf steam_patch_20120228.exe Texmod.exe D \work\text_assets text_assets_global.str text_assets_global.toc D \work\text_assets\text 12F4D5F8.str 35594928.str 3B14B1B0.str 64972CF8.str 6B0631DC.str D8CBB618.str この状態から steam_patch_20120228.exeを実行 DeadSpace_Jp_20110903.EXEを実行(CRCに関するダイアログが表示されるがOKして終了) 作業フォルダ内の内容をOriginでのインストールフォルダに上書きコピーする(*.OLDファイル,上記2つのパッチファイルは動作には不要なので動作確認後消してもよい) OriginでのインストールフォルダにコピーされたTexmod.exeを起動し、"Target Application"にゲーム実行ファイル(Dead Space.exe),"Package Mode\Select Packages"のフォルダアイコンをクリックし"ds_font.tpf"を指定して"Run"でゲームを起動する(ゲーム起動時は毎回の手順となる) 謝辞 具体的な作業内容を提示していただいた Dead Space Part15 174氏 174氏の解説も分かりやすいので併記しておきます 1.DeadSpaceアップローダーから12/23 11 53に上げられてるDead Space.exeを落として作業場所(例d \work)に置く d \work\Dead Space.exe 2.originでインストールしたdeadspaceから text_assets\text_assets_global.str text_assets\text_assets_global.toc をコピーして作業場所に置く d \work\text_assets\text_assets_global.str d \work\text_assets\text_assets_global.toc 3.作業場所にテキストファイルを作成しファイル名をD8CBB618.strに変更する d \work\text_assets\text\D8CBB618.str 4.DeadSpaceアップローダーからds1_steam_patch_20120228.zipをおとして そのなかのsteam_patch_20120228.exeを作業場所d \workで実行 5.DeadSpaceアップローダーからDeadSpace_Jp_20110903.zipをおとして そのなかのDeadSpace_Jp_20110903.EXEを作業場所d \workで実行 エラーが出るが無視 6.出来上がったファイル d \work\Dead Space.exe d \work\text_assets\text_assets_global.str d \work\text_assets\text_assets_global.toc d \work\text_assets\text\D8CBB618.str をdeadspaceインストールフォルダに上書き 7.DeadSpace_Jp_20110903.zipの中からTexmod.exe、ds_font.tpfをdeadspaceインストールフォルダに移動 8.Texmod.exeを起動してTargetApplicationにDead Space.exeをSelectPackagesにds_font.tpfを指定してRunボタンをクリック 9.無事日本語化されたら成功
https://w.atwiki.jp/swgstring/pages/16.html
パッチ名 ファイル名 ステータス STF 補足 patch_35_client_00 duel.stf 翻訳済 duel.zip patch_35_client_00 ui_buffbuilder.stf 翻訳済 ui_buffbuilder.zip patch_35_client_00 ui_serv.stf 翻訳済 ui_serv.zip patch_35_shared_00 bounty_hunter.stf patch_35_shared_00 conversation\eisley_thranta_durr_terminal.stf patch_35_shared_00 conversation\ep3_etyyy_wrelaac.stf patch_35_shared_00 conversation\ep3_myyydril_greeter_villager_4.stf patch_35_shared_00 conversation\mos_eisley_mayor.stf patch_35_shared_00 conversation\naboo_imperial_trainer_1.stf patch_35_shared_00 conversation\npe_station_han_solo2.stf patch_35_shared_00 conversation\rsf_computer.stf patch_35_shared_00 conversation\tatooine_rebel_trainer_1.stf patch_35_shared_00 craft_droid_ingredients_d.stf patch_35_shared_00 dantooine_region_names.stf patch_35_shared_00 exp_n.stf patch_35_shared_00 faction_recruiter.stf patch_35_shared_00 faction\faction_hq\faction_hq_response.stf patch_35_shared_00 hq.stf patch_35_shared_00 loot_n.stf patch_35_shared_00 npc_reaction\npc_diction.stf patch_35_shared_00 quest\ground\corellia_39_chirq_council_02.stf patch_35_shared_00 quest\ground\corellia_coronet_capitol_problems_farm_aid.stf patch_35_shared_00 quest\ground\ep3_kachirho_survey_data.stf patch_35_shared_00 quest\ground\naboo_theed_meanwhile_ranch.stf patch_35_shared_00 quest\ground\talus_dearic_find_source.stf patch_35_shared_00 quest\ground\talus_dearic_genocide.stf patch_35_shared_00 resource_container_d.stf patch_35_shared_00 restuss_event\object.stf patch_35_shared_00 shared.stf patch_35_shared_00 spacequest\assassinate\imperial_ss_3.stf patch_35_shared_00 spawning\static_npc\herald_talus_berserk_khmurra.stf patch_35_shared_00 spawning\static_npc\herald_yavin_temple_of_the_blueleaf_cluster.stf patch_35_shared_00 theme_park_imperial\lord_hethrir.stf patch_35_shared_00 theme_park\messages.stf patch_35_shared_00 unity.stf
https://w.atwiki.jp/whmoc/pages/17.html
Patch Release Notes 引用。 Patch 1.72 (US, EU) Patch 1.6 (US, EU) Patch 1.3 (EU) Patch 1.2 (US) 1.0 (パッケージ版)
https://w.atwiki.jp/unturned/pages/493.html
Patch 2.2.X Patch 2.2.5 不明 Patch 2.2.3 2014.8.4 追加 You can now mute people by clicking on their name on the player list and selecting "Mute". プレイヤーリストからプレイヤー名をクリックしてMute (プレイヤー名)をクリックするとそのプレイヤーの発言を表示しないようにできる。 Patch 2.2.2 2014.8.1 追加 Added some extra fail safes that may fix the damage bug experienced on large servers. 大規模サーバーで発生していたダメージバグを修正する(かもしれない)措置を追加。 調整 Removed barbs from electric fences to explain why the power needs to be on. 電源が必要であるということを示すために、電気柵から棘を削除。 修正 Fixed a few more obnoxious exploits. さらに不快なバグを修正。 Fixed not being able to harvest on the current "dedicated" servers. コンソールベースの専用サーバーで、野菜を収穫できなかった問題を修正。 Fixed windows saying that the game always had a possible update. 「利用可能なアップデートがあります」という表示が常に出るウィンドウバグを修正。 Patch 2.2.1 2014.7.30 追加 Added the ability to siphon gas from cars that have at least one can of gas in them. ガス缶を使ってガソリンが入っている車からガソリンを取れるように。 Added several more boulders. さらに石を追加。 Fixes Fixed the sun to rise in the east. 太陽が東から上るように修正。 Fixed some potential exploits. その他の潜在的なバグを修正。 Patch 2.2.0 2014.7.27 Today s big update is that Mac support is now out! Hopefully everything works right out of the box, but if you re experiencing issues with this please let me know on the forums! Also due to popular request you can now rotate your ramps when focusing at the side of an existing platform. (every placeable can be rotated with right click) The Steamworks multiplayer is now close to being 1 1 with the Unity networking, but I ll still have to do a bit more work today/tomorrow to create systems for owning objects like the player. No update tomorrow however, as I m turning 17! D Thanks for reading! 追加: OSXのサポート(Mac) Patch 2.1.X Patch 2.1.9 2014.7.25 修正 Fixed armor reversal bug on multiplayer. マルチプレイヤーでアーマーが反転して表示されるバグを修正 Fixed cheated skills going onto synced servers. チートでスキルmax(それ以上)にした状態でSyncサーバーに行けなくなるようにした。 Fixed holding backpack overhead. バックパックを頭上に抱えてしまうバグを修正。 Patch 2.1.8 2014.7.25 追加 Added the ability to run the game in offline mode. オフラインモードでゲームを実行する機能を追加しました。 Added recipe for 2 Scrap with Hammer creating 1 Can. 2 Scrap MetalとSledge Hammerで1つのCanを作るレシピを追加。 Added link to the patch notes on the title screen. タイトルスクリーンにパッチノートへのリンクを追加。 調整 Increased APC speed. APCのスピードを早くしました。 Increased Desert Falcon damage. Desert Falconのダメージを増加しました。 Increased Lapua Tracer spawnrate. Lapua Tracerのスポーン率を増加。 Reduced longbow damage. Longbowのダメージを低減。 修正 Fixed swapping backpacks with equipped items. Backpackと装備品を交換する際のバグを修正。 Fixed melee range exploit. 近接攻撃範囲のエクスプロイトを修正。 Fixed invisible empty crates. 目に見えない空の木箱を修正。 Patch 2.1.7 2014.7.23 追加 Desert Falcon handgun ハンドガンDesert Falconを追加。 Added replacement face for the question mark. (プレミアムアカウントの)顔デザイン『疑問符』の交換面を追加 Added recipe 1 Fertilizer + 1 Vitamins = 1 Purification Tablets レシピを追加:1 Fertilizer + 1 Vitamins = 1 Purification Tablets 調整 Refilling Savage drums now requires only 3 boxes of ammo. Savage drumを補給するには、3つの弾薬が必要です。 Reduced Timberwolf range to 400 meters. Timberwolfの射撃範囲を400メートルに変更。 修正 Fixed police baton breaking boulders. Police Batonで石(岩)を破壊出来ていたのを修正。 Fixed leaning animation for other left handed people. 左利きの人たちのために、アニメーションを修正。 Patch 2.1.6 2014.7.21 +... 調整 Changed player draw distance to the same as world props. プレイヤーキャラクタの描画距離をその他オブジェクトの距離と同一に修正。 Renamed keys to controls since some people found it confusing. キーバインドの名称を混乱回避のため一部修正。 修正 Fixed inventory loading bug. (Thanks to Dakotaz for providing savedata!) インベントリのローディングバグを修正。 Fixed crate loading bug. 木箱のローディングバグを修正。 Fixed aiming with no sights on the timberwolf and mosen. TimberwolfとMosenでの構えなし射撃時の修正。 Fixed binoculars going upside down on low field of view. 双眼鏡利用時、上下反転してしまうバグを修正。 Fixed floating grill at the park. 公園で空中に浮いていたグリルを修正。 Patch 2.1.5 2014.7.20 +... 追加 Updated to the newest version of Unity which should hopefully fix audio issues with chainsaws, etc that some people are reporting. 最新のUnityに更新し、一部の人が報告したチェインソウのオーディオ問題をうまくいけば解決。 調整 Increased electric trap health significantly. electric trapの耐久値を増加。 Increased network sendrate. Network Sendrate(Unityの設定)を増加。 Decreased sensitivity of antispeed a tiny bit more. ほんの少しアンチスピード感度を下げた。 Fixes Fixed easy sync servers screwing up savedata occasionally. 時折同期サーバーでセーブデータが台無しになるのを修正。 Fixed some buggy areas on the map and an exploit with the bridge. バグのあるエリアと、橋を利用したエクスプロイトを修正。 Fixed gunshot audio range. 発砲時のオーディオ範囲を修正。 Patch 2.1.4 2014.7.18 +... 追加 新しい町(名称不明) 調整 Skills get reset to half the level on death. 死んだ際スキルは半分だけリセットされます。 Increased the number of cars on PEI. PEIに車の数を増やした。 修正 Fixed antispeed being a bit too sensitive? アンチスピードハックの異常な検出率を修正 (斜め移動しても落ちなくなった) Patch 2.1.3 2014.7.16 +... 調整 Improved anticheat verus speedhacks. Improved anticheat versus fake cars to prevent lag. アンチチートの改善 Improved the long hair style to be more lopsided. ロングヘアの改善 Increased home respawn timer to 20 seconds. home respawnするのに必要な時間が20秒に増えた 修正 Fixed zombies to not attack two things at once. ゾンビが同時に2つの物を殴りながらプレイヤーに攻撃してきたのを修正 明日AM10時に(MST基準)PEIの新たな街をTwitchで配信します スチームサーバーについて 協力者のおかげで当初の予想より早く実装できそう、とのことです Tomorrow morning at around 10 00 AM Mountain Standard Time I ll be streaming work on a new town in PEI on my Twitch channel Dev_Nelson[www.twitch.tv], so come hang out and provide some feedback or ask questions! Today I got a ton of progress done on the Steam server integration and learned a lot about how they work which will be really helpful. I even got the chance to talk to rlabrecque some more and he s doing some fantastic work improving the C++ to C# workflow, so thanks to him Steam servers will be coming sooner than originally expected! Note Steam servers are not in the public branch as of yet. Patch 2.1.2(2.1.2.3) +... 追加 Added very tight anti-speedhack kicks. (2.1.2.3) アンチスピードハックを強化した。 Added security against hackers spawning in vehicles and zombies. ビークルとゾンビのスポーンハック対策 Added a new collision mesh for garages to make them easier to park in. ガレージの衝突判定を新しくし、車を停めやすくなった。 調整 Increased the brightness of civilian night vision during the day. 民間用ナイトビジョンの輝度が昼の間増加するようになった(まぶしくなった) Increased spawn rate of Savage drum magazines. Savege drum magazinesのスポーンレートの増加 修正 Fixed suppresor to suppressor. SuppresorをSuppressorに修正(スペルの修正) Fixed to steep to too steep in foundations. 急な坂を土台で包めたのを修正(?)誤訳大、編集者求む Fixed a bug with falling into the water. 水の中に落ちてしまうのを修正 Steam server progress (Not in the public branch.) Most of today s work went into the Steam servers, which are coming along slowly and surely. At least it shows up on the LAN list now! I ve noticed a TON of people playing on massive 50 player servers which is great, but the game isn t optimized for that yet so there s a lot of de-synchronization. I ll be doing my best to significantly improve this with the Steam networking, however! サーバーリストの進行状況 今日サーバーリストがLANのタブのみですが動作したことが確認できました、ゆっくりですが確実に完成に近づいてます Patch 2.1.1 2014.7.15 +... 追加 Added the miner helmet 炭鉱者のヘルメットを追加。 1 construction helmet + 1 torch = 1 miner helmet 2 rags = 1 bandage 2 bandage = 1 dressing Added the option to respawn at your bed. あなたのベットでリスポーンする設定を追加。 Added a 10 second cooldown on PvP for bed respawns. PvPモードのベットリスポーンに10秒のクールダウンを追加。 Added message for version mismatch. バージョンの違いのメッセージを追加。 Added the ability to put shutters on walls to protect ladders. はしごを保護するために壁にシャッターを配置する機能を追加しました。 Added keybinds for turning nvgs on/off, dropping items and dequiping items. turning ナイトビジョンのオンオフ、手持ちのアイテムを落とす、アイテムをしまうことができるキーバインドを追加 (Google アイテムや装備アイテムをドロップする、オン/オフnvgsを回すための追加されたキーバインド。) 調整 Increased all XP drops. すべてのXPドロップの増加。 Increased metal shield health. メタルシールドに耐久力が増加。 Increased (slightly) crop growth time. (わずかに)植物の成長時間が増加。 Renamed reset to suicide. ResetからSuicideに名前を変更した 修正 Fixed save data resets when playing tutorial. チュートリアルをプレイした際にセーブデータがリセットされていたのを修正。 Fixed a saving bug when destroying the only barricade in a zone. 視界がゆがんでる時にセーブをするとバリケードのみを破壊するセーブバグを修正 Fixed robery to robbery. roberyをrobberyに修正。 Patch 2.1.0 2014.7.14 +... 追加 Added player statistics to the main menu. メインメニューにプレイヤーの統計情報を追加。 Added a scrollbar to the player list. プレイヤーリストにスクロールバーを追加。 Added kicks for teleporting. テレポートのためのキックを追加。 Added security against hacked backpacks. ハッキングされたバックパックに対するセキュリティを追加した。 調整 Smoke grenades spawn in militia spawns. スモークグレネードは民兵にスポーン。 Dedicated clients resize to 800x600. クライアントのサイズを800x600にした。 修正 Fixed pulling people out of the water/ground on synced servers. 同期サーバーでプレーヤーが水中または地面から引っ張り出されるバグを修正。 Fixed the spelling of permanent. permanentのスペルを修正しました。 Unfortunately Mac support is still proving to be a complete pain to get working with the Steam stuff, but hopefully that can be worked out soon. まだMac版はSteamで動作させるには完全ではありません。うまくいけばすぐにできる。 Patch 2.0.X +... Patch 2.0.9.2 2014.7.13 +... 追加 ガレージを追加しました。 1 window + 1 support = 1 garage port 2 shutters + 2 bolts = garage door 1 pelt + 1 can = 2 ducttape Added it so that claiming a bed unclaims any other beds you claimed. いずれかのベッドをclaimにすると、今までclaimだった他のベッドがすべてunclaimになるようにした。 Added a "server full" message when joining a full server. 満員のサーバーに参加するとき、"Server Full"というメッセージを表示するようにしました。 調整 Increased the amount of barbed wire to make fences. フェンスを作るための有刺鉄線の量を増やしました。 Reduced the amount of cloth and wire from decomposition. 分解から布やワイヤーの数を変更しました。 Reduced the revolver range. リボルバーの範囲を軽減しました。 Reduced the spread of the Proninety and Uzy. ProninetyとUzyの広がりを軽減。 修正 Fixed the bars and underside of ramps. ランプのバーや下側を修正。 Fixed a water color rendering glitch. By the way the reason proud water lags you is because it has to render the scene extra times for the reflections. 水に関する色のバグを修正。ちなみに、Proud Waterでラグが発生していた理由は、水の反射を余分に描写していたから。 Steamworks 対応中。 Patch 2.0.8 2014.7.12 追加 Added braziers and chests (which hold 6 items!) 火鉢とチェストを追加しました。(6つのアイテムを保存!) 1 crate + 3 cross = 1 chest 2 sticks + 2 scrap = 1 brazier Added the ability to build outwards and upside down 外向きと逆さまに構築する機能を追加。 Added some other new recipies そのほかの新しいレシピ 1 rope + 1 cloth = 3 fertilizer 1 scrap using 1 handsaw = 3 wire 1 cloth using 1 handsaw = 3 rope Added collateral explosions to explosives. (shooting a landmine sets it off and will blow up any nearby explosive devices) 爆発物に担保爆発を追加しました。 (地雷を設置すると、それをオフに設定し、任意の近くの爆発装置を爆破します) Patch 2.0.7 2014.7.11 +... 追加 Added sirens to emergency vehicles which can be toggled with the control key. 救急車にサイレンを追加しました。 コントロールキーで切り替えができます。 Added weighting to the day/night cycle so that daytime is 60% and nighttime is 40%. Previously it was 50% - 50%. 昼間は60%で夜間が40%になるようにしました。 いままでは50% - 50%でした。 Added saving to Bambi mode, as people found it confusing because my original intention was to create a mode where you can start from scratch each time. Bambiモードはもともと起動するごとにはじめからにしていたのですが、セーブを追加しました。 調整 Arrows, buckshot and slugs spawn in piles of 3 to 5. ArrowsやBackshot、Slug弾のクラフトしたときの生成量を3から5に変更しました。 か ArrowsやBackshot、Slug弾が出現したときの数を3から5に変更しました。 Singleplayer is PvP mode so you can destroy barricades. シングルプレイヤーはPvPモードなのでバリケードを壊すことができます。 Zombie aggravation range is a bit lower to make sneaking easier. より簡単にスニーキングできるように、ゾンビのプレーヤー検知範囲を少し小さくした。 修正 Plants can be placed in wheat and potato fields. 小麦とジャガイモは世界に植えれるようになりました。 Steamworks まだSteamworksには対応中だよ。 Patch 2.0.6 2014.7.10 追加 Added metal doors, shutters and lockers that are only openable by the person and group who placed them. 置いた人、グループのみが開けれる金属ドアやシャッター、ロッカー。 Wooden doors, shutters and crates are openable by anyone. 木製ドアやシャッター、木箱(チェスト)は誰でも開けれる。 調整 Previously existing wooden doors and shutters were converted into metal ones. Using the existing recipe creates the wooden variant, and adding scrap metal creates the metal version. 概存の木製のドアやシャッターを金属のものに変えた。木製のドア、シャッターに金属を追加することで金属のドアやシャッターが作れる。 All melees, including fists, have increased range. 素手を含む打撃攻撃の範囲を広めた。 Removed the police and ambulance at the car crash and replaced them with car spawners. 衝突現場にあったパトカーと救急車を削除し、車両のスポナーと置き換えた。 修正 The PDW magazine can be refilled properly. PDWのマガジンは補充できるようになりました。 Patch 2.0.5 Improved networking performance. ネットパフォーマンスを改善。 Use of the Steam master server. Steamマスターサーバーを使用すること。 The ability to join friends through the Steam friends list. Steamのフレンドリストを使用してゲームに参加できるようになった。 Relaying data through Steam to make all servers joinable. すべてのサーバーが参加できるように、Steamを通じてデータをリレーするようにした。 Console-based dedicated servers. コンソールベースの専用サーバー。 追加 The special forces Proninety sub machine gun. 特殊部隊 Proninetyサブマシンガン。 Craftable barbed wire and electric fences. 有刺鉄線ワイヤーや電流の柵。 レシピ 2 wooden supports + 2 barbed wire = wire fence 1 wire fence + 4 scrap = electric fence There are now also vaccinations to remove disease, bambi mode starts you off with some supplies and dock foundations for building piers. 1 foundation + 2 ladders = 1 dock foundation Patch 2.0.4 +... Additions ? Tweaks ? Fixes ? Patch 2.0.3 2014.7.1 +... Additions Added water purification tablets. Added the ability to purify water, milk and orange juice. Added an explosive force to exploding cars. Added the S.S. Haven, a fortified cargo ship. Added tooltip error when using Gold features without Gold. Tweaks Improved car color system to preserve details. Improved lever action animation. Reduced buckshot rarity. Fixes Fixed floating item spawns on the bridge. Fixed server filters not working. Fixed a bottleneck in the networking. Fixed flickering on blood splatters. Fixed burned car coloring. Fixed zoom on novuh iron sights. Fixed harvestable plants not using Steam time. Fixed looking away from fertilized plants resetting their state. Patch 2.0.2 2014.6.30 +... Additions Added lever action civilian shotgun. Added bolt action civilian rifle. Tweaks Tweaked civilian grade nightvision to see twice as far. Tweaked damage and range of a few weapons. Fixes Fixed a crash related to navigation data. Fixed some areas where navigation data was incorrectly placed. Fixed some notifications when an action could not be completed.
https://w.atwiki.jp/swgstring/pages/15.html
パッチ名 ファイル名 ステータス STF 補足 patch_36_client_00 ui_roadmap.stf patch_36_client_00 ui_role_tooltip.stf 翻訳済 ui_role_tooltip.zip patch_36_shared_00 conversation\azure_cabal_camdoen.stf patch_36_shared_00 conversation\azure_cabal_haadj.stf patch_36_shared_00 conversation\azure_cabal_hoolar.stf patch_36_shared_00 conversation\corellia_coronet_lt_jasper.stf patch_36_shared_00 conversation\greeter_moenia_undercover_rebel.stf patch_36_shared_00 conversation\menagerie_bioll.stf patch_36_shared_00 conversation\menagerie_terminal_test.stf patch_36_shared_00 conversation\naboo_24_azure_cabal_loruna_01.stf patch_36_shared_00 conversation\naboo_24_gungan_power_grab_01.stf patch_36_shared_00 conversation\naboo_24_gungan_power_grab_02.stf patch_36_shared_00 conversation\nym_anniversary_dispenser.stf patch_36_shared_00 conversation\reset_ronnie.stf patch_36_shared_00 conversation\rtp_ackbar_main.stf patch_36_shared_00 conversation\rtp_ackbar_rebel_sympathizer.stf patch_36_shared_00 conversation\rtp_c3po_guard_captain.stf patch_36_shared_00 conversation\rtp_dodonna_main.stf patch_36_shared_00 conversation\rtp_han_solo_main.stf patch_36_shared_00 conversation\rtp_leia_bothan_spynet.stf patch_36_shared_00 conversation\rtp_leia_summoned.stf patch_36_shared_00 conversation\rtp_luke_main.stf patch_36_shared_00 conversation\rtp_mon_mothma_main.stf patch_36_shared_00 conversation\rtp_nien_nunb_main.stf patch_36_shared_00 conversation\rtp_qualdo_ithorian.stf patch_36_shared_00 conversation\rtp_qualdo_main.stf patch_36_shared_00 conversation\rtp_wedge_main.stf patch_36_shared_00 conversation\tatooine_24_azure_cabal_propti_xaroon_01.stf patch_36_shared_00 conversation\tatooine_24_azure_cabal_tweego_01.stf patch_36_shared_00 craft_furniture_ingredients_d.stf patch_36_shared_00 craft_munition_ingredients_n.stf patch_36_shared_00 deed.stf patch_36_shared_00 faction\faction_names.stf patch_36_shared_00 installation_n.stf patch_36_shared_00 player_vendor.stf patch_36_shared_00 proc\proc.stf patch_36_shared_00 quest\ground\ac_ongoing_launchpad_loruna_repeater.stf patch_36_shared_00 quest\ground\ac_repeater_loruna_enf_30.stf patch_36_shared_00 quest\ground\ac_repeater_loruna_enf_30_dnpc1_haadj_01.stf patch_36_shared_00 quest\ground\ac_repeater_loruna_enf_30_dnpc2_hoolar_01.stf patch_36_shared_00 quest\ground\ac_repeater_loruna_enf_30_dnpc2_hoolar_02.stf patch_36_shared_00 quest\ground\ac_repeater_loruna_enf_30_dnpc3_camdoen_01.stf patch_36_shared_00 quest\ground\naboo_24_gungan_power_grab_01.stf patch_36_shared_00 quest\ground\naboo_24_gungan_power_grab_02.stf patch_36_shared_00 quest\ground\naboo_24_gungan_power_grab_02a.stf patch_36_shared_00 quest\ground\naboo_24_gungan_power_grab_02b.stf patch_36_shared_00 quest\ground\naboo_24_gungan_power_grab_02c.stf patch_36_shared_00 quest\ground\naboo_ac_ongoing_launchpad_loruna_repeater.stf patch_36_shared_00 quest\ground\rtp_ackbar_01.stf patch_36_shared_00 quest\ground\rtp_ackbar_02.stf patch_36_shared_00 quest\ground\rtp_c3po_01.stf patch_36_shared_00 quest\ground\rtp_c3po_02.stf patch_36_shared_00 quest\ground\rtp_dodonna_01.stf patch_36_shared_00 quest\ground\rtp_han_solo_01.stf patch_36_shared_00 quest\ground\rtp_han_solo_02.stf patch_36_shared_00 quest\ground\rtp_leia_01.stf patch_36_shared_00 quest\ground\rtp_leia_03.stf patch_36_shared_00 quest\ground\rtp_luke_02.stf patch_36_shared_00 quest\ground\rtp_luke_03.stf patch_36_shared_00 quest\ground\rtp_nien_nunb_01.stf patch_36_shared_00 quest\ground\rtp_qualdo_01.stf patch_36_shared_00 quest\ground\rtp_wedge_01.stf patch_36_shared_00 quest\ground\tatooine_24_azure_cabal_hunters_path_01.stf patch_36_shared_00 quest\ground\tatooine_24_azure_cabal_hunters_path_02.stf patch_36_shared_00 quest\ground\tatooine_24_azure_cabal_proptis_loss_01.stf patch_36_shared_00 quest\ground\test_wave_event.stf patch_36_shared_00 space\quest.stf patch_36_shared_00 veteran.stf